Proximity didnt work. I even increased the range/size but players would just camp out where the boss spawned, which would not banish them if they were already in the prox when the boss spawned. I had to use a Player.pl with both EVENT_ENTERZONE and EVENT_LEVEL_UP to trigger a level check to banish people from the level 52 zones that didn't belong, and even used a quest::write to see who's been doing it.
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