John, even when you get it to work, which you will, here's the rub. If a zone crashes, it will reboot Dynamically using the next highest port number available even if it was static before. So, if one of your cities crashes, it will reboot possibly on a different launcher and no one can access it until you reboot the system because it may now be on a port that is not redirected to it's original server. Best just to have a World Server and 1 zone server at this point.
That way all zone ports are on the one server and it won't cause as much of a problem.
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