These SQL updates aren't required, but might be useful for people looking to add the new rules in for some of the new features. I added zone 152 and 202 for nexus and PoK so all classes can bind in them and not just casters. And the rules for fear and MQ were for the 1110 code, but they weren't mentioned in the change log, so I figured it might be nice to mention them here.
Code:
Update zone set canbind = 2 where zoneidnumber in (1,2,3,8,9,10,19,23,24,29,40,41,42,45,49,52,54,55,60,61,62,67,75,82,83,106,152,155,202);
Insert into rule_values values (0, 'Combat:EnableFearPathing', true);
Insert into rule_values values (0, 'Combat:FleeHPRatio', 25);
Insert into rule_values values (0, 'Zone:MQWarpExemptStatus', 50 );
Insert into rule_values values (0, 'Zone:MQZoneExemptStatus', 50 );
Insert into rule_values values (0, 'Zone:MQGateExemptStatus', 50 );
Insert into rule_values values (0, 'Zone:MQGhostExemptStatus', 50 );
Insert into rule_values values (0, 'Zone:EnableMQWarpDetector', true );
Insert into rule_values values (0, 'Zone:EnableMQZoneDetector', true );
Insert into rule_values values (0, 'Zone:EnableMQGateDetector', true );
Insert into rule_values values (0, 'Zone:EnableMQGhostDetector', true );
Insert into rule_values values (0, 'Zone:MQWarpDetectorDistance', 100 );
Insert into rule_values values (0, 'Zone:MQWarpLagThreshold', 140 );
Insert into rule_values values (0, 'Zone:MQWarpThresholdTimer', 90000 );