After thinking about it a while I'm not sure you can do this. I can't come up with a way for the NPC to spawn with the right number of items. You might could use the quest::addloot(itemid,charges) function, but I'm not sure how the mob would know how many players in this particular group/raid actually had the quest. You could increment a global server wide that would track how many people on the server had the quest, but that wouldn't help you with a particular set of folks.
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