From the wiki here:
http://www.eqemulator.net/wiki/wikka...=QuestTutorial
It looks like you should just be able to use quest::stop(); for what you need. Though, I have never used any of these commands yet.
Quote:
quest::start(gridid) - Assigns and starts a gridid to a NPC
quest::stop() - Stops a moving NPC
quest::pause(time) - Forces the NPC to take a break for a certain time
quest::resume() - Resumes a stopped pathing grid
quest::pathto(x,y,z) - Causes the npc to use path finding to walk to "x", "y", "z".
quest::moveto(x,y,z) - Let the NPC move to the set coordinates
quest::addloot(itemid,charges) - Adds x-charges of an item to the NPC's loot
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