Quote:
Originally Posted by trevius
Maybe that could be adjusted to be used without requiring an NPC and then make it a static proximity in the zone.
|
That's the idea behind my... idea. Essentially you create a proximity (essentially a cube area) using coordinates stored in the database. That way, if you want to change it, you don't have to mess with moving an NPC, editing a quest, etc, you just change the value in the db.
I'd like to try & tackle this, but unfortunately I don't know if I have the time available right now to do so :-\ If I do get some extra time, I'll see what I can come up with
