Crash after death
			 
			 
			
		
		
		
		First off, sorry for all the question posts... 
 
Second, whenever I die while on my server, I get an error about the zone.exe and then the client hangs until it kicks me back to character select screen.  I thought that might have something to do with there only being one person in the zone, and I saw it was disconnecting me when I died, then reconnecting me to the zone.  Im at a complete loss. 
 
 
AppName: zone.exe	 AppVer: 0.0.0.0	 ModName: zone.exe 
ModVer: 0.0.0.0	 Offset: 0011b6f0 
 
[Debug] [WORLD__CLIENT] *****: Logged in. Mode=(Zoning) 
[Debug] [WORLD__CLIENT] *****: LS Account #***** 
[Debug] [WORLD__CLIENT] *****: Telling client to continue session. 
[Debug] [WORLD__CLIENT] *****: Zoning to everfrost (30) 
[Debug] [WORLD__CLIENT] *****: Sending client to zone everfrost (30) at 127.0 
.0.1:7004 
[Debug] [WORLD__CLIENT] *****: Client disconnected (not active in process) 
[Debug] [WORLD__ZONE] [5] Setting to 'everfrost' (30) 
[Debug] [WORLD__ZONE] [5] [everfrost] ZoneToZone request for *****current zone 29 req zone 30 
 
[Debug] [WORLD__ZONE] [5] [everfrost] Processing ZTZ for ingress to zone for client Krogore 
 
[Debug] [WORLD__ZONE] [5] [everfrost] Setting to 'everfrost' (30) 
[Debug] [WORLD__ZONELIST] Removing zoneserver #5 at :7004 
[Debug] [WORLD__ZONELIST] Hold Zones mode is ON - rebooting lost zone 
[Debug] [WORLD__LAUNCH] zone: dynamic_05 reported state STOPPED (1 starts) 
[Debug] [WORLD__LAUNCH] zone: dynamic_05 reported state STARTED (2 starts) 
		
	
		
		
		
		
		
		
		
		
		
	
		
			
			
			
			
				 
			
			
			
			
			
			
				
			
			
			
		 
		
	
	
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