I noticed this recently, and it's especially obvious among death-touching mobs like the Golems in Fear. I was even considering a work-around.
Currently, they cast it shortly after they're first aggro'd, and then you never see it again. On Live, it had a refresh timer of one minute, and they'd nuke whoever was at the top of their hate list. I know perl isn't the best solution for this, but I considered writing a script that would fire it off once a minute as it should, using a timer.
But if this recast delay and priority thing is straightened out, it'd be much better, for sure.
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