Thread: quest::start
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  #3  
Old 07-26-2008, 06:45 PM
Neiv
Hill Giant
 
Join Date: May 2008
Location: Colorado
Posts: 238
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I think what you want to use is quest::moveto(x,y,z) combined with $npc->SaveGuardSpot(0);

Not sure of the syntax for the latter; it's found in Striat's quest code here. His note saye the code prevents the npc from running back to his original spot.
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