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Old 08-27-2008, 04:38 PM
kayen85
Sarnak
 
Join Date: Dec 2007
Posts: 50
Default Quest function to cause mob to be damaged?

I want MobA to loose say 100 hps every time MobB is killed.

I can't quite find the code that allows this to happen, though still playing around. Figured this probably isn't a complicated one. If anyone knows let me know.

Thanks
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