ok fair answer, and I know about the skills_cap table, I've been in there muddling around. Allow me to get more specific:
CanHaveSkill(skill_id)
To me, this would imply canhaveskill has to check "something" to determine whether or not this class can have this skill. Do you, or anyknow where this check is made?
OR, I think maybe someone could confirm that even if I could make it so this check worked, that the client would stop my paladin from Kicking?
I could edit kick in class_skills and give it to the paladin at say.. level 6. Then fill in the tables in the skill_caps but something tells me I'm not going to be kicking anything because the client will override.
Yes?
AND, thank you for correcting me on what I thought was a call to the client executable.
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