Why the sudden flood of posts from member that joined in 2004? lol
Either way, there is no reason for the negativity in this thread. Yes, Deimos' idea sounds like a crazy one, but that's no excuse for negative comments. Constructive criticism is just fine, but "you are on crack" is offensive and borderline flaming which is against forum rules. Try to keep it friendly, please.
Personally, to me, it seems like this whole idea would be better suited for another game engine. The idea sounds interesting and I don't doubt Deimos' Perl skills, but there would be so much required to get this working and there are so many issues that are hard coded into the client that anything that deviates this much from original EQ would probably be better off using something like the Torque engine or something. Being limited because you don't have the source code of the client would probably be regretted later on.
I personally don't think that the legal issues are as cut and dry as they may seem either. With a company that big, you might as well be walking on needles with everything you do.
Deimos, you have obviously put a ton of time and thought into this. And, your menu system for NPCs sounds interesting. I am sure that if you were looking to make something more EQ based that you could really help the project out quite a bit. But, your ideas are so far from what EQ is that you would have to do some serious work-arounds or cheats to get the client to do many things it isn't already pre-defined to do. It could probably be done, but with a project on the scale you are considering, you might want to take a look at Simple Client, or Torque, or some other MMO engine out there. You really need something that you can control the server as well as the client and have access to the source code of each. Yes, alot can be done with perl, but it certainly isn't the most efficient way to do everything. And, it looks like you are already finding some of the limitations of the client. I think this is what the other 2 guys were trying to say, accept not nearly in as nice or detailed of a way.
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