Quote:
Originally Posted by AndMetal
You have to define SPELL_EFFECT_SPAM when compiling zone. In Linux, it is defined in the makefile:
Code:
DFLAGS=-DEQDEBUG=5 -DCATCH_CRASH -DNO_PIDLOG -DSHAREMEM -DSPELL_EFFECT_SPAM -DFIELD_ITEMS -DCOMBINED -DAPP_OPCODE_SIZE=2 -Di386
I haven't compiled anything in Windows, so I'm not sure what exactly you would need to do in Visual Studio to set this up.
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I think there's a post somewhere that says this will not work for windows, or actually nothing will work for windows and this issue -