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Old 09-05-2008, 06:49 AM
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trevius
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Join Date: Aug 2006
Location: USA
Posts: 5,946
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Hey GeorgeS,

If you get time, I was messing around and found that there are 2 more fields that would be very nice to have in the NPC Loot Editor. I can't believe that I didn't know about these fields before now lol! It would have saved me some time. Basically, the 2 fields below work on the Titanium client to change the weapon model of the NPC for Primary and Secondary slots.

d_melee_texture1 = Primary Weapon Model
d_melee_texture2 = Secondary Weapon Model

I remember seeing these a while back and reading the wiki page for the database on them, but it said not to use them (at least not for 6.2 client). But, I just tested them and they seem to work perfectly.

To use the field, you just set it to the model number of the weapon you want them to be wielding. You don't need to add "IT" or anything with it, just the number itself. An example is 10404 to set it to Mithaniel Marr's Sword.
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