Quote:
Originally Posted by Secrets
I could've sworn you could just go into zone/spells.cpp and
Code:
#define SPELL_EFFECTS_SPAM
It works the same for windows as it does linux. I haven't tested this, so don't blame me if it goes boom!
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It looks like all of the SPELL_EFFECT_SPAM uses are in
zone/spell_effects.cpp, so you should be able to add it near the top:
Code:
#include "../common/debug.h"
#include "spdat.h"
#include "masterentity.h"
#include "../common/packet_dump.h"
#include "../common/moremath.h"
#include "../common/Item.h"
#include "worldserver.h"
#include "../common/skills.h"
#include "../common/bodytypes.h"
#include "../common/classes.h"
#include "../common/rulesys.h"
#include <math.h>
#include <assert.h>
#ifndef WIN32
#include <stdlib.h>
#include "../common/unix.h"
#endif
#define SPELL_EFFECT_SPAM