That above is basically the code. It's added on top of the calculated hit not as part of base damage. People have been pestering me to fix it but I really haven't been able to figure out a formula that works; there's so variable I'm missing.
It's only about 50% accurate right now on most weapons, so I think people are kind of deluding themselves into thinking it will fix all 2h weapon's problems. It would certainly help if it worked right though.
|