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Old 09-17-2008, 09:11 AM
renoofturks1
Sarnak
 
Join Date: Jan 2008
Posts: 60
Default

The problem was with the fact that, no matter what weapon I was wielding.

Code:
if (Weapon->ItemClass == ItemClassCommon)
      return BasicBonus;
Was always returning true, and never allowing anything but BasicBonus to be returned. Adding it as you stated should solve that problem. Thank you.
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