View Single Post
  #1  
Old 09-28-2008, 10:35 PM
Sylaei
Hill Giant
 
Join Date: Jan 2007
Posts: 124
Default Changing Starting Locations

I am checking/changing the starting locations of all the chars. I have found that the evil gnome wizard, enchanter, magician all spawn upstairs in the library. I found the GM's for each class, evil, and did a /loc command. I added the results of the /loc to the start_zones table. Now my 3 start right by the zone to steamfont. I assume it is because the /loc was bad and the server couldn't place them there.

I feel like I am missing something but gets me what it is.

One more thing, I noticed they are spawing with both notes, the good and the evil ones. When I look in the starting_items table it lists one with the deity_id of 201, bertox, and the other of 0. Does the 0 mean that all chars of the class/race get it? Also is it part of the client to give the backpack, food, drink and starting weapon. I was thinking I'd want to change that in the future.

Lots of question, I did a search and didn't find anything. Forgive me if I missed something.

Thanks,
__________________
Syl

"The significant problems we have cannot be solved at the same level of thinking with which we created them."
Albert Einstein
Reply With Quote