This probably deserves its own thread, but since you're explaining it here, I'll ask -- Is there a reason that I'm getting an error trying to run eqlaunch.exe from the binaries on the new SVN? I've never ever had a problem with any binaries posted here to this site, but for some reason eqlaunch.exe doesn't want to run when I use any of the binaries from the revisions mentioned.
Because of this, I can't run any dynamic zones. I've been able to get into the world successfully by launching static zones and making sure my character is logged there but this isn't ideal, as I'm sure you can imagine =) Just wondering what the difference between the two is. I imagine it's a difference in the method through which they're compiled, but was hoping to have some light shed on it. Thank you for anything you can offer.
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