The only issue I see is your thinking that melees need boosting in PvP.
Although casters certainly dominate initially in PvP, I have yet to see any game where that holds true once a melee gets geared up.
Melees eventually reach a point of so many HP and especially resists that casters find them virtually impossible to kill.
Casters NEVER gain enough AC to defend against a melee and certainly never have the HPs.
In EQ its even worse as casters have to stand completely still to cast all spells and have no instant casting spells like all other MMOs Ive played, meanwhile a melee can run after a caster shooting arrows the whole time.
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