Quote:
Originally Posted by KLS
ProcChance = (ProcChance * ProcBonus / 100); //Multiplier instead of flat bonus
You can't just multiply it by 102 and expect it to work right.
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You can if you are then dividing by 100. So, it would take the proc chance and make it 102% of what it was before and then add that amount to the proc chance again to be a total of 202% what it previously was. When we are talking about base ProcChance only being around 0.09 max (at level 75 with all stat AAs), adding 0.10 to that will only make it 0.19, which is still less than 20% of 1.