I don't remeber where that was, but it was somewhere, that there was a max cap on how many mobs can be agroed at player at once.
this was capped at like 20 or 30 or so. Specificly for the purpose to prevent massive chain-agro trains and massive lag.
Of course aoe farmers would hate that, but if helps to improve zone stability- something like this could be put into rules =)
PS. related question of zone lag - is it posible to server side set MAX viewable distance for a zone? and fog density?
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