Thread: SVN Branches
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Old 11-07-2008, 07:09 PM
AndMetal
Developer
 
Join Date: Mar 2007
Location: Ohio
Posts: 648
Default SVN Branches

Once I get back into the coding saddle, I think I may start utilizing branches for some of the more involved stuff, especially to get better feedback before making a commit to the trunk.

Anyways, I wanted to see if there are any policies or best practices that we would want to follow, as far as naming convensions for branches, limits to how many we should create, etc. Specifically, should we just create 1 for our own changes we're working on, or would be be better to create one for each special (major?) feature we're working on (eg, spells loaded via db, AA skills calculated in the mob class, combat changes, etc).

Any thoughts?
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