Been running it on my server a couple of days and haven't heard any issues with it yet. Seems to work exactly as intended. I am still trying to figure out where in the code it is checked if you are logging in the same character, because that is the only time it will boot the character that is online. If I can find that, I think we can add that to this code and have it kick the character in game.
Another nice bonus to this code is that on Windows servers running IP Limiting, character ghosting can cause players to be locked out of the server. But, with this rule in place, once we get it set to kick the in game character, it will resolve that issue and let them log in again.
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