Try finding the ID number of the door you are testing and post it here if possible. You can find it by looking at the table and find the ones in Befallen and then get the in game loc of the door and look for the one in the database that is the closes match to the loc you get in game. Then run this command from a mysql prompt while in your database:
Code:
mysql> SELECT * FROM doors WHERE id = 13013;
+-------+--------+------------+----------------+---------+-------+-------+---------+----------+-------+----------+---------+-------------+-------------+------------+------------+-----------+--------+--------+--------+--------------+--------------+---------+------+--------+
| id | doorid | zone | name | pos_y | pos_x | pos_z | heading | opentype | guild | lockpick | keyitem | triggerdoor | triggertype | doorisopen | door_param | dest_zone | dest_x | dest_y | dest_z | dest_heading | invert_state | incline | size | buffer |
+-------+--------+------------+----------------+---------+-------+-------+---------+----------+-------+----------+---------+-------------+-------------+------------+------------+-----------+--------+--------+--------+--------------+--------------+---------+------+--------+
| 13013 | 13 | dreadspire | OBJ_HIDDENDOOR | 2649.15 | 250 | 135 | 256 | 70 | 0 | 500 | 3180 | 0 | 0 | 0 | 0 | NONE | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 0 |
+-------+--------+------------+----------------+---------+-------+-------+---------+----------+-------+----------+---------+-------------+-------------+------------+------------+-----------+--------+--------+--------+--------------+--------------+---------+------+--------+
1 row in set (0.00 sec)
That should help figure out what the problem is if there is one.