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Old 11-16-2008, 07:33 AM
Derision
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Join Date: Feb 2004
Location: UK
Posts: 1,540
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The main problem was that the original code would dye the slot to the color of whatever item you put in it, which was wrong.

I've put in a #undyeme command which resets all slots to undyed, so after using that command, everything should then behave correctly relating to dying.
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