Thread: Crit Ratio:
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Old 11-23-2008, 02:01 AM
AndMetal
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Join Date: Mar 2007
Location: Ohio
Posts: 648
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Quote:
Originally Posted by KLS View Post
Hey disagree all you want but I have patch notes:

Quote:
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May 11, 2005
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*** Headlines ***

-Many quests in city zones that give XP as a reward now give significantly more.
-Four new missions are available that take you back to Qeynos, Unrest, Befallen,
and Hate's Fury.
-Veteran's Rewards will be available on May 13th. You can find out more details about
these rewards here.
-The required levels on many spells level 50 and below have been changed so that all
casting classes will now receive at least 1 new spell every level.
-Great new functionality has been added to the mail system. Some of the major features
are listed below, but also check the bottom of the patch message for details.
-Multiple recipients, including a dynamically generated guild mailing list.
-EverQuest mail forwarding. You can now have your EverQuest mail forwarded to the e-mail
address registered with the station account of the character you are playing. NOTE: you
cannot reply to the forwarded mail.
-New Address Book. You can now setup mailing lists on your client and store your friend's
addresses in your address book.

*** Spells & Skills ***

-Players who only have the first two ranks of the Spell Casting Fury AAs will now do double
damage on a successful spell crit, the same as if they had the third rank.
We can change it since obv. Sony did a while ago.

I was pretty damned certain it worked 33/66/100% per rank at some point!
That's the kind of info I was looking for when I commented about the code

I had been over that portion of the code several times, and came to the conclusion that, since Graffe didn't indicate double damage (and at the time the reference was made, that was correct), that it wasn't, and even if 33% & 66% wasn't exact, it made sense.

I don't think it helps that I haven't really played Live since about 2004... but it's all good, we got our answer

Quote:
Originally Posted by Romai View Post
Would it also be fair to assume, then, that since only wizards can crit without SCF, that damage is also 100%? I swear I remember it that way from playing, and it would make perfect sense, but does anyone know anywhere we can confirm that? (btw, if I'm wrong about other classes not critting without SCF, please don't crucify me. I think thats how it is, but I never played another caster )
The best way I can think of would be to create a Wizard on Live (the free trial limits you to level 10), level them up to 12 or whatever, then start spamming nukes on low level mobs until you crit.
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