In reality, true Tracking is controlled by the client (I figured that out after days of head busting), the only way it works, is if you play a tracker class. We think it might have been blocked by SOE as so as to curve cheating. Since we are not allowed to alter the client in anyway, the solution has to be found in the server/source. The whole tracking system has to be developed from scratch, if you want to use it for bots.
What you see now was mostly done by Derision at my request (Derision made and showed me how to work with the new bot tracking window).
I think it can be improved, there's other windows like the "/find" npc one, which would draw you a line to the NPC; It may not be protected, and we might can use it.
But without people like Derision and Congdar, I'm nothing else but a bunch of 'good ideas'
Quote:
Originally Posted by cubber
After farting around with it a bit more I started playing with a ranger bot and tracking. Its great! Any plans on having the ability to locate a mob with it in the future? For instance I see a mob on the list I wish to track so I click it, and it proceeds to tell me its is to the right, left, straight, or behind just like the normal tracking skill.
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