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 It wouldn't hurt to try these in the script:
 quest::movepc(zoneid,x,y,z) - Moves the user that triggered the Event to the provided zone and loc.
 quest::movegrp(zoneid,x,y,z) - Moves the user's Group that triggered the Event to the provided zone and loc.
 
 I don't know if they can work right from quest objects getting the client, but it may be worth a shot just to see.
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