While I'd love to play classic again, I pretty much agree with eqtest. If this server is to have the following 3 things:
1. Very slow xp.
2. No quick travel (#peqzone)
3. 2 clients allowed per person
then only the most extreme masochists will play here. Yes, all 3 of those conditions existed in classic everquest (most people only played 1 character even) but there was a huge population to offset this. You could log on and be near any dungeon that was guaranteed to be teeming with other players. This is a mistake lots of classic servers seem to make, and they fade away.
The fact is very few people want to spend their hours traveling across the same world they've traveled a million times just because it's the only possible chance they can group with someone (if there is even anyone else their level on atm) and get a shot at progressing their character. It's simply not fun.
If the grind has to be super long, at least implement some sort of quick travel maybe? It would go a long way in encouraging grouping.
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