Thread: Multi-Boxing
View Single Post
  #2  
Old 02-23-2009, 06:13 PM
trevius's Avatar
trevius
Developer
 
Join Date: Aug 2006
Location: USA
Posts: 5,946
Default

RAM is the biggest limiting factor for multi-boxing. With the amount you have, 6 boxing should be no problem depending on your settings. If you have Luclin models turned on and other effects and settings turned up, then yes, you won't be able to load very many sessions. If you turn all of the settings down and set models to use the old ones, it will let you load up to 2X as many boxes normally. You don't even need WinEQ to do that, it basically comes built into Titanium anyway. Though, WinEQ can be tweaked to probably increase performance overall.

Yes, the paging file can make a difference. If you have it set very small or disabled, you will run out of memory much quicker. For boxing, I recommend turning it on if you have disabled it (it is on by default).

As far as I know, everquest always uses the same eqclient.ini file, so I am not sure what Yeormom is talking about. Maybe WinEQ lets you use multiple or something, I dunno.

The only other thing I can think of is maybe you have a multi-core CPU issue causing your problems. The FAQ in my sig has some suggestions for solutions if so. It also lists some common symptoms you would see while single boxing to tell if it is a multi-core issue or not.

The last thing to consider is to make sure that you have disabled sound for EQ from the configuration menu options before you log into the server select screen. If sound is enabled, you are bound to have crashes after loading more than a couple of issues unless you have a very nice sound card that can handle all of that.
__________________
Trevazar/Trevius Owner of: Storm Haven
Everquest Emulator FAQ (Frequently Asked Questions) - Read It!
Reply With Quote