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Old 04-17-2009, 06:02 AM
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Secrets
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Join Date: May 2007
Location: b
Posts: 1,449
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Quote:
Originally Posted by Derision View Post
Try this:

In my limited testing on my private server, this seems to have the desired effect of kicking the existing connection and letting the new one in.

I moved the check, so it will kick the existing connection before the new one even gets to Character Select.

Edit: Code updated to remove memory leak.
Thank you! This is exactly what some of us need. I'm sure it will take a lot of stress off of both server admins and players.
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