Even though they aren't exactly worn, they still take on all stats from an augment. I don't know if augments with worn/focus/click effects work on Live, but it doesn't seem like it would be too hard to code the emu to handle them if we wanted. I don't really see any reason not to allow it. Maybe the client restricts some focus effects from working on augs (like range extending effects for example), but many of them work server-side and shouldn't be hard to allow.
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