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Old 05-05-2009, 09:39 AM
Angelox
AX Classic Developer
 
Join Date: May 2006
Location: filler
Posts: 2,049
Default Google Map Repository started

We got the Eqemu Maps Repository working -
You should be able to hook up to the Maps SVN and easily keep your Maps up to date.

I've placed some utilities for making Maps in the Trunk - most of them were made by Derision. It's a simple process, the s3d files in your Eveyquest directory are what you use for converting. for example crushbome.s3d is one you can run "azone2.exe crushbone" and it will create crushbone.map. But azone2 has more features; For example, in Crushbone Castle's main room, where Lord Darish spawns, there's a big table and a rug where players like to camp ("mua"). The default map doesn't include details like this unless you add them. So, before, when mobs/kill were getting stuck there, now after I added these objects to the azone.ini file like so;
crushbone.s3d,22,23,24,29,32,33,23,24,28,31,39,43
They now "see" the table and stand on it instead of in it.
The process is simple, the more people we have making new, detailed maps. the faster this work will get done - if you want to help and are not a member please post.
The source for azone2 is in the EqEmulator source/utils.
If you do make updates, please update the azone.ini file located in the azone_utils directory - so we can keep a history of what we added
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