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Old 05-16-2009, 11:09 PM
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Secrets
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Join Date: May 2007
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Quote:
Originally Posted by trevius View Post
Honestly, Secrets, what you are talking about is forking the entire project, because if we have to maintain separate trunks all of the time, there is no way both will be equal and eventually, people will work on either one or the other. I hope that never happens.

A large amount of what we can do is limited by the client. And for stuff that is not limited by the client, most things would require giving out patch files to anyone wanting to play on that server, which is something we try to avoid if/when possible.

Keep in mind that we have limited resources for development of the code, and it is ever evolving. If you look at how customizable servers are now compared to a year or 2 ago, I think you will find that it is becoming much more customizable, not less customizable. Sure, some things have to be hard coded, but if anyone can come up with a reasonable way to do it better with minimal impact on all server types, then they are welcome to make suggestions or submit the code themselves. It is rare that changes are turned down.
Well -- if no one wants to do it, and someone comes along and make their own server, they'll have to merge all the live-like code out, and I guess that's fair enough, you get what you put in work-wise.

I think i've been looking over too many other projects recently, and I wanted to see how this idea would be received. I guess not so well.

Granted, I don't plan on doing it anytime soon, I just wanted to see more customization available for everyone. I haven't actually touched the emulator in a while, but still, I am noticing a trend here, and apparently I was mistaken.

Sorry for bringing this up in a negative light, then.
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