Well that bit of information solved the problem I was having.
When adding click effects to items why is there a difference between using new edit and old edit? Is this just an incorrect interpretation of intended function on my part or is there technical reason? Old edit kept causing runtime errors when attempting to add click effects to items.
Maybe it is just me but it would seem like old edit would be intended to modify existing items and new edit would be intended to copy the old item then allow you to edit the new copy. I Guess I just over thought that waaaay too much.
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