Ok i tried to make my own thing like this, but it's not working. I have a quest that goes on the mobs that get killed, and then one on a trigger monster that will spawn the boss.
Code:
sub EVENT_DEATH {
quest::signalwith(1322,1,1);
}
thats for the monsters that are killed.
Code:
my $counter;
sub EVENT_SPAWN{
$counter =0;
}
sub EVENT_SIGNAL{
if($signal ==1){
$counter+=1;
if ($counter ==9);
quest::spawn2(1323,0,0,251, -682.6, -27.2);
}
}
I want it to spawn the boss after the 9 mobs are killed