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Old 05-25-2009, 07:19 PM
Zodl
Fire Beetle
 
Join Date: Sep 2008
Location: Madison
Posts: 26
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Whoops, my post got cut short there, maybe I didn't select it all from word when I copied it. It was supposed to read:

All other GM commands do work, and #repop force is recognized, that is I still receive the familiar: Zone depop: Force resetting spawn timers. Zone depoped. Repoping now. Message, but mobs that have been previously killed do not respawn on a new timer. Is this a known issue with a newer build, do I probably have a server side problem or has this command been depreciated and replaced? Any help would be appreciated, as one of the nicest things about the Emu is #repop force cuts camping time back tenfold. (I’m not sure what my build number is, but the most current update is 5/16/09 in the change log, I’ve done a recent reinstall, grabbing quests/items as well, currently using older map files from August ’08, but I may update them soon)

So it sounds like it's most likely a server side problem, on my machine, (working in the current version and not depreciated). I'm getting a new PC in a few months, so it's not critical that I get this working right now, I'll be re-installing onto a new box soon.

Thanks for your time and fast responses

Last edited by Zodl; 05-26-2009 at 03:22 AM.. Reason: Didn't past in right again...
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