That is probably because the SoF client is removing the items thinking you are eating them but the server knows better. When you zone, you get a fresh copy of the data from the server so you have the proper amount again.
This makes it merely a cosmetic bug in communicating to the client under most circumstances. However, I wonder what happens if you try to pick up the items and move them to another slot. I wonder if the server amount or the client amount will be what is used.
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