No crash with that change. 
 
Also, I specifically tried out the adventurer's stone and it is scaled based on number of wins. 
 
One odd thing I noticed is I set a GM char on my server to enough wins to max the stats. With that done, the adventurer's stone was showing 108 hp and mana. I'm guessing there's a rounding problem with the math. 
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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