OK, here is what I found in my client log...
Code:
[Wed Jun 10 22:43:08 2009]00192:Initializing character select UI.
[Wed Jun 10 22:43:08 2009]00193:Resetting game UI.
[Wed Jun 10 22:43:12 2009]00194:Zone Connect -- 0 -- Received MSG_ZONE_ADDRESS
[Wed Jun 10 22:43:12 2009]00195:Zone addr [88.198.19.199:50715] received...
[Wed Jun 10 22:43:12 2009]00196:ZONING
[Wed Jun 10 22:43:12 2009]00197:Networking: Connection Closed [0] with 0 pending bytes.
[Wed Jun 10 22:43:12 2009]00198:Networking: using port [3693].
[Wed Jun 10 22:43:12 2009]00199:Networking: Connection Established [1]
[Wed Jun 10 22:43:12 2009]00200:Connected to 88.198.19.199:50715...
[Wed Jun 10 22:43:12 2009]00201:Zone Connect -- 2 -- Sending MSG_EQ_ADDPLAYER
[Wed Jun 10 22:44:23 2009]00202:Networking: connection terminated [client:DisconnectReasonIcmpError,server:DisconnectReasonNone]
[Wed Jun 10 22:44:23 2009]00203:disconnected at C:\p4\EverQuest\live\EverQuest\EverQuest.cpp:17710 (char. select) DisconnectReasonIcmpError
[Wed Jun 10 22:44:23 2009]00204:Character is .
[Wed Jun 10 22:44:26 2009]00205:nError is TRUE at C:\p4\EverQuest\live\EverQuest\EverQuest.cpp:20972
[Wed Jun 10 22:44:26 2009]00206:Exiting normally.
[Wed Jun 10 22:44:26 2009]00207:Cleanup 1
Any ideas on that one?