View Single Post
  #3  
Old 06-15-2009, 06:22 PM
trevius's Avatar
trevius
Developer
 
Join Date: Aug 2006
Location: USA
Posts: 5,946
Default

Sorry about the compile errors I have caused lately lol. I swear I test them on Linux before committing, but apparently Windows seems to be more sensitive about some things than Linux is. I have seen compile errors from a few people lately, but I think it is just due to the big changes that we have all be making lately. There are bound to be mistakes and between testing and compiling the code and editing it before committing, sometimes something small can get missed. I always try to make sure that the very last thing I do before committing is to run one last compile with every change in to be as sure as possible that it is all good.

I guess the good thing is that most of the compile issues aren't too hard to fix, and get resolved really quickly. I have probably fixed 2 revisions from others that had compile issues recently. Not a big deal IMO, though there is always room for improvement Just making sure no one is getting too upset over the compile issues lately, lol.
__________________
Trevazar/Trevius Owner of: Storm Haven
Everquest Emulator FAQ (Frequently Asked Questions) - Read It!
Reply With Quote