Quote:
Originally Posted by realityincarnate
I don't remember exactly when, but it was added early-ish this year. It was part of the change that added language support for tells and group messages (and drunk talk).
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Around rev 500, early May.
From the changelog.txt:
Quote:
==05/09/2009==
realityincarnate: Modified quest::say to allow npcs to speak in other languages, added $langid quest variable
realityincarnate: Made low language skill/drunkenness a bit less understandable
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