Minor error with how patch was applied to SVN: a line of code went missing. The following patch fixes.
Code:
Index: zone/MobAI.cpp
===================================================================
--- zone/MobAI.cpp (revision 706)
+++ zone/MobAI.cpp (working copy)
@@ -431,6 +431,7 @@
AItarget_check_timer = 0;
AIfeignremember_timer = NULL;
AIscanarea_timer = 0;
+ pLastFightingDelayMoving = 0;
minLastFightingDelayMoving = RuleI(NPC, LastFightingDelayMovingMin);
maxLastFightingDelayMoving = RuleI(NPC, LastFightingDelayMovingMax);