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  #13  
Old 06-23-2009, 08:06 PM
realityincarnate
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Join Date: Dec 2007
Posts: 122
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I haven't looked into it much, but I did see that quest::modifynpcstat() does change the maxhp for the mob it's called on. So, based on your description, I'd guess that it's actually a problem with something in the spell handling. It probably pulls a max hp value from the database somewhere.

If you modify an npc and fight it without ever casting a spell, does it work properly? Conversely, does anything other than spells cause it to reset?
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