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Old 07-01-2009, 11:44 AM
eqwarrior
Sarnak
 
Join Date: Jul 2009
Location: United States
Posts: 40
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Quote:
Originally Posted by ChaosSlayerZ View Post
there should be a Rule controling npc chance to hit, which by default set to something like 65%, make it lower - like 55%

other than that - you would have to lower npc max dmg

update npc_types set maxdmg=maxdmg*0.8; - will reduce npc dmg by 20% for all npcs
Is this what you were talking about? Cause I don't see any hit chance for NPC's.

"0 Combat:BaseHitChance 69 notation"

I'll make that lower and see if it helps. Does that affect players and npcs? Is there something just to affect NPCs?
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