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Fear change
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07-06-2009, 11:24 PM
ChaosSlayerZ
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Join Date: Mar 2009
Location: Umm
Posts: 1,492
hmm I am no code expert, but why can't "mobs run away when low on hp" can be used for fearing? Same goes for players- if a mob has a path to run away to- assign same path to player when player is feared?
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