Thread: World crashes
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  #23  
Old 07-07-2009, 03:16 PM
cubber
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Join Date: Apr 2006
Posts: 374
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Very Interesting...

I wacked my svn source folder and just pulled down new sources. Ended up being rev752.

I then only changed the -march=i686 option in each makefile to -march=native and left everything else at default. I also did NOT enable bots.

I did not change any -O options or remove the -g flags like I normally do nor did I change -DEQDEBUG=5 to -DEQDEBUG=2.

When I went to log in and create a character the character created fine but I got an error saying that the zone was not available yet. It then just stuck the character in my list and I was then able to choose the character and login to Gloomingdeep.

So something in the compile options was screwing me up. Though I have used those settings for quite a while now without an issue. The only change now is that I am running gcc4.3.2 instead of gcc3.2.6 and using -march=native instead of -march=cpufamily_name.

I will have to try recompiling with bots and see if it still works.
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