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Old 07-22-2009, 08:07 PM
realityincarnate
Developer
 
Join Date: Dec 2007
Posts: 122
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Quote:
Code:
	PetType type = petOther;
	if(strncmp(pettype, "Familiar", 8) == 0) {
		type = petFamiliar;
	} //else if(strncmp(pettype, "Animation", 9) == 0) {
		type = petAnimation;
	//}
but it didn't do anything
I haven't looked at this part of the code much, but the way you have it commented looks like it'll make all pets act like animations. Commenting out the type = petAnimation line should fix it, if that's where the animation behavior is coming from.
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