Thread
:
GMSay for quests
View Single Post
#
3
08-06-2009, 07:30 PM
pfyon
Discordant
Join Date: Mar 2009
Location: Ottawa
Posts: 495
Ultimately, wouldn't it make more sense to have a generic quest::msgchannel() (or the like) that could send a message to any channel id instead of hardcoding it for gm speak?
pfyon
View Public Profile
Send a private message to pfyon
Visit pfyon's homepage!
Find all posts by pfyon